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editorAPI reference

BDEngine editorAPI reference for interfaces, objects, data, HeadPaint, environments, events, translations, and custom geometry.

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The entry point is window.editorAPI. Each article describes signatures, default values, return values, and effects on the editor. Dependencies on internals through window.editor are identified separately.

Some interfaces, including editorAPI.headPaint, become available after the GUI is created. See Events and lifecycle for the plugin startup sequence and the bde:started event.

API groups